Game Instructions
*touch* or *click* on the buttons to change the image angle/position/color/size
Komera constitutes a quest centered around resolving errors! Endeavor to create a parallel duplicate of the graphic displayed on the side by employing the user interface manipulators prior to the timer reaching its end. The complexity escalates as you progress within the gameplay, incorporating supplementary handlers to harmonize with the form shown on the side!
*Press* or *activate* the controls to change the visual’s orientation/location/hue/size
*touch* or *click* on the buttons to change the image angle/position/color/size