Game Instructions
*WASD* = walk*Shift+W* = run*RMB* = flashlight*LMB* = action*ESC* = pause
A keep-alive gaming experience where you are compelled to keep out of sight from the clinic’s inmates from inside the shelter. The main character is a true non-violent person, depending only on a light, observing apparatus, an entry controlling scheme, and signals to make it through the dark hours. Inmates will attempt to get to the protector, and your intention is to halt their ingress by slamming passages in their course and redirecting their focus via every means accessible. The gaming session proceeds across five nights. All through each work session, you are hunted by chaotic hospital patients, and your task is to assure they don’t get into the safe haven furnished with usable materials. Should an opponent catch up to you, the stage will begin anew. As you travel the site between sections, you may explore the infirmary and discover obscured truths. Every new session will guide you more profoundly into the clinic’s puzzles, uncovering all that the higher-ups wished to obscure. A multitude of memos, health archives, accounts, and undelivered messages are strewn throughout the complex, which may enlighten the clinic’s riddles. You can enter all chambers if you exhibit resourcefulness! Nevertheless, the instant you grab the transceiver, the gameplay changes to defense action, shutting down the refuge till seven in the daytime, with observance equipment behaving as your sense organ. By way of them, you are able to oversee passages, signals, and even more…
*WASD* = move *Shift+W* = sprint *RMB* = light *LMB* = function *ESC* = hold
*WASD* = walk*Shift+W* = run*RMB* = flashlight*LMB* = action*ESC* = pause