House of Horror

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constitutes an authentically chilling venture absent of loud cries, but laden with remarkable sound and sight creations that are able to uphold suspense while you proceed in the play. The play contains three stages, where the charmed gems lie, vital to proceed onward within the play, including the first clandestine room, where one must unearth a hidden charmed gem. Within this play, heedfulness and sonic prompts act as worthwhile companions. Make an effort to scrutinize the rooms completely, checking out every item from an ordinary cot to casks. Savor your play session and good fortune!

*WASD* = proceed *Space* = hop *Shift* = dash *E* = connect *R* = set alight a light

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Game Instructions

*WASD* = move*Space* = jump*Shift* = run*E* = action*R* = light a candle


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